Obed RaimundoSenior UI/UX Designer

I design dashboards, internal tools, and enterprise web applications. I build design systems and design for accessibility from the start.

  • Focus

    Dashboard UI, internal tools, design systems

  • Experience

    13+ years in UI/UX

  • Location

    New Jersey, open to remote work

  • Open To

    Full-time and contract roles

About

I am a senior UI/UX and product designer with 13+ years of experience designing dashboards, internal tools, and enterprise web applications. I turn complex operational workflows into clear flows for people who work with dense information every day.

I built and scaled a design system used by 10+ internal teams. At Seton Hall University I brought a large digital ecosystem to 100% ADA and Section 508 compliance.

I started out as a developer and taught myself Angular and React on the job. I design in Figma and work in React and TypeScript, so my designs are practical for engineers to build.

Endorsements

Michael Hyland

Assistant Vice President, University Relations, Seton Hall University

Obed brings a rare mix of product design and front-end engineering. He comfortably works from discovery through delivery, conducting user research and usability testing, shaping information architecture, building component-based design systems, and implementing responsive interfaces with modern front-end frameworks.

Gary 'Lee' Clark

Web Development Manager at Seton Hall University

He worked well with student workers and colleagues alike, explaining complex CMS processes clearly and making sure everyone felt supported… I’d be happy to work with him again in a heartbeat.

Experience

UI/UX DesignerFeb 2025 to Present

Independent Consultant · Fair Lawn, NJ

  • Design end-to-end experiences and scalable design systems for modern web applications and SaaS products.
  • Turn ambiguous operational problems into clear UX flows and design proposals that connect business goals to usable products.
  • Deliver wireframes, polished mockups, and Figma prototypes that development teams can build iteratively.

UI/UX TechnologistFeb 2022 to Feb 2025

CVP · Government contracts · Remote

  • Maintained and scaled a cross-platform design system adopted by 10+ internal teams, creating a consistent interaction model and visual language for internal platforms.
  • Designed dashboard UIs for dense information environments and highly technical users, turning complex operational workflows into clear product flows.
  • Mapped user journeys, roles, states, edge cases, and decision points to give users visibility, control, and accountability across operational lifecycles.
  • Built reusable UI patterns that met WCAG 2.1 AA and Section 508 through rigorous accessibility testing.
  • Partnered with engineers, technical program managers, and stakeholders to turn existing platform capabilities into accessible product experiences.

Lead UI/UX and Accessibility SpecialistMar 2013 to Feb 2022

Seton Hall University · South Orange, NJ

  • Set and enforced UX consistency and accessibility standards across the university's digital ecosystem, achieving 100% ADA and Section 508 compliance.
  • Redesigned and modernized enterprise-scale web applications, replacing fragmented systems with cohesive, easy-to-learn workflows used by thousands of students and faculty.
  • Presented design work to senior leadership, gathered feedback, and iterated within agile development cycles.
  • Helped define product direction and information architecture where the vision was not yet fully formed, aligning digital work with institutional goals.

Full-Stack DeveloperMay 2011 to Jan 2012

Launch 3 · Hackensack, NJ

  • Designed and built responsive interfaces and an internal warehouse SaaS application for workflow-heavy operations.

Selected Work

Most of my professional work was done under NDA. These three independent concept projects use fictional data and show how I approach similar problems. I can walk through my shipped work in an interview.

Concept projectCase Study In Progress

Release Console

A dashboard for engineers and release managers to see what is shipping, what is blocked, and who needs to approve what. It is designed for dense information, high-consequence decisions, and clear state at every step.

What It Covers

  • User roles, journeys, and decision points across a release lifecycle
  • Pipeline and release views built for scanning dense information
  • Empty, loading, error, and partial-failure states
  • Approval and rollback flows with clear accountability
  • Keyboard and screen reader behavior
  • Dashboard UI
  • Workflow mapping
  • Edge-case design
  • Figma
Concept projectCase study in progress

Accessible Component Library

A small design system with tokens, documented components, and usage guidance, built to WCAG 2.2 AA from the start. Each component has a Figma version and a React and TypeScript version that match.

What It Covers

  • Color, type, and spacing tokens with documented contrast ratios
  • Buttons, form fields, a data table, a dialog, and navigation
  • Keyboard, focus, and screen reader notes for every component
  • Light and dark themes
  • Component documentation for designers and engineers
  • Design systems
  • WCAG 2.2 AA
  • Figma
  • React
  • TypeScript
Concept projectCase study in progress

Course Registration, Redesigned

An accessibility audit and redesign of a multi-step registration flow for a fictional university. It starts with a WCAG 2.2 audit of the existing flow, then fixes the barriers and tests the result.

What It Covers

  • Audit findings organized by WCAG success criterion
  • A redesigned flow with clear progress, errors, and recovery
  • Keyboard and screen reader testing notes
  • A before and after comparison
  • Accessibility audit
  • WCAG 2.2 AA
  • Form Design
  • Usability

Skills

Design

Figma, wireframing, prototyping, user journeys, workflow mapping, information architecture, edge-case and state design, dashboard UI, design systems

Accessibility

WCAG 2.2 AA, Section 508, ADA compliance, accessibility testing

Engineering

React, Next.js, TypeScript, Git workflows, CI/CD concepts, design-to-engineering handoff

Domains

Internal tooling, SaaS, developer platforms (DevEx), software delivery and release management, high-consequence workflows

Education

3D Animation and Graphic Design2000 – 2002

Art Institute of Philadelphia

A multi-disciplinary program blending 3D production fundamentals, industrial design principles, and visual design to create a foundation for digital media and product thinking.